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Containment is a mission in the Multiplayer Mode of the Xbox 360 and PlayStation 3 versions of Ghostbusters: The Video Game that requires capturing all ghosts in a limited time. Every match begins with one wave, which always has only one ghost. Capturing a ghost adds more time. Every time a current wave has all ghosts captured, a new wave with more ghosts than the previous wave will occur. To win, you must capture all of the ghosts before time runs out. You lose if time runs out before all the ghosts are trapped or if all the players are incapacitated.