|Appeared in||Ghostbusters: The Video Game (Realistic Versions)|
|Class Level||Class 5 Telekinetic Animator|
Ghost (must trap)
Cruster is from the Ghostbusters: The Video Game (Realistic Versions). For strategy on defeating him, go to Checking Out the Library Level (realistic version) article.
According to Tobin's Spirit GuideEdit
- Category: Class V Telekinetic Animator
- Type: Ghost (must trap)
- Attacks: Range, Telekinetic
- Weaknesses: Proton Stream
- Dazed Duration: Long
- Trap Resistance: Medium
These Animator ghosts never walked the Earth as humans. They are ectoplasmic entities that came through interdimensional tears to our world. These creatures seem to personify sloth and, unlike most ghosts, these Class V entities don't seem to operate alone--they almost always seem to be accompanied by another of their kind.
Cruster and Crusto may look different, but they don't operate differently...or separately. Their telekinesis attack functions like a projectile attack, but instead of firing a projectile on their own, they use nearby objects as their ammunition. This, of course, allows you to see the attack before they fire at you.
- New York City Public Library