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The Sloth Ghost is from the Ghostbusters: The Video Game (Realistic Versions). For strategy on defeating him, go to Welcome to the Hotel Sedgewick Level (realistic version) article.

According to Tobin's Spirit Guide[]

  • Category: Class V Full-Roaming Cardinal
  • Type: Ghost (must trap)
  • Behaviors:
    • Attacks: Range
    • Weaknesses: Proton Stream
    • Dazed Duration: Moderate
    • Trap Resistance: Medium

Notes:[]

The Sedgewick Hotel traditionally auctioned off a family Thanksgiving feast and donated the proceeds to charity (usually the St. Nicholas Rehabilitation Mission for Wayward Angels).

In 1937, Arbison Morguncher, a wealthy but lonely epicurean, bid upon and won the feast. On Thanksgiving Day, he arrived to dine alone. The Sedgewick's manager protested that the feast was intended for more than 12 people, but Morguncher insisted that he be fed the entire meal. The Manager shrugged, and finally relented.

Morguncher sat down and ate the entire meal, leaving not a crumb. "My compliments to the Chef," he said, seven hours later. Swallowing the last bite, he died from a gastric rupture due to massive overeating.

Authorities later found a suicide note at Morguncher's home. It told that he intended to die while indulging his greatest fantasy.

Contact Protocol:[]

Like Slimer, the Sloth Ghost is not much of a threat. Circle around the ghost to dodge his projectile vomit attack and wear him down with your Proton Stream, then cap him and trap him.

Manifestation Point:[]

Description[]

Originally, the Sloth Ghost's role as a training exercise was meant to be filled by a ghostly Cardinal, meaning that he was the epitome of sloth. Activision had auctioned off the chance for a cameo in the game and the character model was based upon the winning bid because it had not yet been modeled.[1]

In terms of backstory, the Sloth Ghost is an homage to the character of Mr. Creosote from Monty Python's The Meaning of Life, who is also a very large man who eats a feast large enough to feed several families and who ruptures with literally explosive force after eating a "wafer-thin mint."

In a normal circumstance, the ghost of Arbison Morguncher would be a Class 4 entity. However, he died by committing suicide by gluttony, a primal vice. Thus he became a malformed entity manifested by raw psychic energy, no longer bound by normal restrictions and ultimately ceased to be tied to his living persona.

Trivia[]

  • In the February 11, 2008 draft revision, on page 181, several Sloth Ghosts appear in the second Sedgewick level instead of just one at the start of the game.[2]
  • The Sloth Ghost's appearance, backstory and projectile vomiting attack was originally inspired by Monty Python character, Mr. Creosote. The face of the ghost is based on a person who had the highest charity contribution in which the prize was getting their likeness into the game.[Note 1]
  • In the Multiplayer Missions, there is a ghost called the Ghoul. While it is extremely thin as opposed to extremely fat, it attacks by vomiting, just like the Sloth Ghost.

Notes[]

  1. According to an anonymous member of Terminal Reality's character design team for Ghostbusters: The Video Game, in a private email correspondence on January 22, 2022 with administrator mrmichaelt, it was confirmed Mr. Creosote was the original inspiration but "the face is actually a person that had the highest charity contribution in which the prize was getting their likeness into the game".

References[]

  1. Jesse Sosa, Ghostbusters.net forum post, 04-08-2010.
  2. Dille, Flint & Platten, John Z. (2009). Ghostbusters: The Video Game (Draft Revision February 11, 2008) (Script p. 181). Line reads: "Once the PLAYER crosses the center of the room, a number of Animator ghosts attack. These are similar in overall appearance to Slimer, but where he embodies the mortal sin of Gluttony, these new guys represent Sloth."

Gallery[]

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