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Slimer (Type of Ghost)

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"The prime motivator is a demon named W(h)at."

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An Slimer are flying pests for the Ghostbusters in Scene 1: Tunnel of Slime, Scene 2: Hitting the Road, Scene 3: Order in the Court, Scene 4: Ghosts in the Park, Scene 5: Subway Slime, and Scene 7: Storming the Museum of Ghostbusters II Video Game.

Slimer Standard SizeEdit

Appears in Scenes 1, 3, 5, and 7.

  • Slime-able and Trappable

The ghost flies in on the left and will follow the Ghostbusters. Best option for one is the slime them. With more than one, it is easier to trap them.

Slimer Driving Scenes VariantEdit

Appears in Scenes 2 and 4.

  • Slime-able

They fly in from the right and will like the White Sheet Ghosts will hover and shoot slime at you. They can be slimed as well.

Slimer Giant VariantEdit

Appears in Scenes 3 and 7.

  • Trappable

They act much the same as they smaller variant, however they can not be slimed. Running doesn't work well, so trap them.


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