Ghostbusters: Sanctum of Slime has been the talk for the last 4 months, but while I have been playing it, I found it would freeze and as of late shut down my computer at points in the game. Well I found the problem, when it runs (menu screen anyways) it took up 50% of my CPU. In comparison Ghostbusters: The Video Game (PC) took up 11% Cpu on my computer on menu screen. This explains the issues I'm having.
However, I have also found a phantom program on my computer tied to Nokia (cell phone computer) that was sucking up 11% of my cpu as well. I should now be over my freezeing/crashing problems. But one has to wonder why this game takes up so much memory.