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Vigo Von Homburg Deutschendorf

16th-century tyrant

"On a mountain of skulls, in the castle of pain, I sat on a throne of blood! What was will be! What is will be no more! Now is the season of EVIL!"- '''Vigo Von Homburg Deutschendorf; Ghostbusters II
Appeared in Ghostbusters II
Real Ghostbusters Starring in Ghostbusters II: Part 1, Part 2, Part 3
Ghostbusters: The Video Game
Ghostbusters Issue #2
Ghostbusters Issue #8
Ghostbusters Issue #13
Ghostbusters Issue #16
Ghostbusters Volume 2 Issue #1
Ghostbusters Volume 2 Issue #2
Ghostbusters Volume 2 Issue #3
Ghostbusters Volume 2 Issue #9
Played by Wilhelm von Homburg
Max Von Sydow (voice)
Howie Weed

Vigo the Carpathian (originally known as Vigo Von Homburg Deutschendorf) is an ancient 16th Century medieval tyrant and sorcerer, who later died in the 17th century. He's the main antagonist in Ghostbusters II and is portrayed onscreen by Wilhelm von Homburg, and voiced by Max Von Sydow. He is found again in Ghostbusters: The Video Game, voiced again by Von Sydow.

Primary Canon HistoryEdit


Vigo was born in 1505 in the small Balkan kingdom of Carpathia in Hungary, near Italy. He soon rose to power and ruled his home country with an iron fist, and the land itself was in a constant state of spiritual turmoil thanks to his despotic rule, which earned him an infamous name, the "Scourge of Carpathia." Vigo later conquered another land, the country of Moldavia in Romania which its people while still resenting the psychotic autocrat, gave him another notorious alias, the "Sorrow of Moldavia." It was said he was a powerful magician and a genius in many ways, as well as a tyrant, an autocrat, a lunatic and a genocidal madman. Because of his evil ways he wasn't well liked by his subjects and he killed hundreds of them. He was also known as "Vigo the Cruel," "Vigo the Torturer," "Vigo the Despised," and "Vigo the Unholy." Peter Venkman jokingly adds "Vigo the Butch" to the list of aliases.

He eventually died at the age of 105 in 1610, but not because of his old age. His people had led a rebellion and they tried and executed him in a manner that they saw fit for his rule. He was poisoned, shot, stabbed, hung, stretched, disemboweled, drawn and quartered (to which Venkman commented "Ouch"). Just before his head died, he uttered this prophetic warning: "Death is but a door. Time is but a window. I'll be back"

Ghostbusters IIEdit

True to his word, he returned in modern day New York in 1989 and took up residence in his self-portrait that was created long before the events of his death. Vigo used the river of Psychomagnotheric Slime (also known as Mood Slime), generated by a Sloar, which flowed through abandoned subway tunnels to a location underneath the city's Manhattan Museum of Art, where the Vigo resided. The Mood Slime boosted Vigo's powers, and enabled him to channel people's negative emotions needed for the manifestation of an army of angry spirits that soon started terrorizing New York City. Although the slime granted Vigo power enough to manifest, he could not regain a physical form. For this reason, Vigo needed a baby to possess.

Vigo manipulated the museum's curator Janosz Poha into bringing Dana Barrett's baby Oscar to the museum of art, so that on the eve of the new year he could possess her child and be reborn and freely rule the world once again. Vigo's plans were halted by the Ghostbusters. They attacked him with positively charged slime and blasted him back into the painting, completely draining all his powers. After that, the painting of Vigo became an image depicting the Ghostbusters as heavenly saints.

Ghostbusters: The Video GameEdit

Vigo resides in the Firehouse in his painting near Janine's desk on the right from the Firehouse doors. If the Rookie interacts with the painting, it will talk to him, with over 100 different line variations. Its reason for existence is unknown, seeing as it was melted at the end of the movie to reveal a painting of the Ghostbusters.

An explanation could be that this is not the original painting, but a replica that Vigo's spirit now inhabits. Another possibility is that the painting of Ghostbusters (which itself was created by changing Vigo's powers into positive energy) still held what's left of Vigo after his defeat, and after some time it returned to its normal form (Vigo painting). However, Vigo's spirit is still rather powerless and unable to act outside the painting, making it unessential to even put him into the Containment Unit. Another theory is that after the Psi Energy Pulse generated by Ilyssa Selwyn could have reverted the painting back to its original form.

Secondary Canon HistoryEdit

Ghostbusters: The Video Game (Stylized Version)Edit

In the Wii version, Vigo's painting is in the basement near the Storage facility. During the mission at the Natural History Museum, Winston mentions the Vigo Incident to the Rookie. [1]

IDW ComicsEdit

In an attempt to turn the tide of a war in Russia, Vigo unleashed an Underworld Horde, including Death. However, the horde was defeated by The Undying Soldier. John Horace Tobin later noted Vigo's existence was accounted for in the works of renowned historian Leon Zundinger.

Years after the Thanksgiving 1991 incident, the Vigo painting is still in the garage bay of the Firehouse. Idulnas briefly took on the guise of Vigo to taunt Janosz into serving him.

Stylized Version InformationEdit

According to Tobin's Spirit GuideEdit

  • Category: Class 7 Paranormal Freak
  • Abilities: None...anymore

Tobin's Summary:Edit

Though this tome is almost exclusively intended as a reference for spirits, I think it's worth noting briefly the life of one Prince Vigo Von Homburg Deutschendorf. Taking notes from my colleague Leon Zundinger's work Magicians, Martyrs And Madmen, I've learned that Vigo lived between 1505 and 1610. His unnaturally long life didn't end easily, as the villagers in his kingdom tries several methods of getting rid of him before something finally worked. His last words were: "Death is but a door, time is but a window. I'll be back!" I suspect he had means already secured to insure this will eventually happen.

Egon's Notes:Edit

Indeed, he did. Vigo's tenacity in life and beyond is quite remarkable. Our encounters with him were definitely a learning experience and great way to stress test some of our equipment.

Ray's Tips:Edit

Ummm, don't stare directly into the painting's eyes. I learned that the hard way.

Supplemental DataEdit

The art page can be found in Shandor's Island, during the "Shandor's Island" section. It is in a back corner of the room you start the level in.

No P.K.E. Scan is required.

Powers and AbilitiesEdit

Vigo is a Class 4 entity. When the river of slime beneath the streets of New York became negatively charged, the spirit of Vigo grew quite powerful. With this abundance of negative energy to draw upon, Vigo displayed characteristics and abilities comparable to a Class 7 entity, such as Gozer. During this time, Vigo performs remarkable feats of telekinesis, telepathy, and mind control. Additionally, he withstood an attack from proton beams, and even managed to viciously retaliate against the Ghostbusters, leaving them temporarily paralyzed. He also has the ability to shape shift into a more demonic form, complete with horns and blood-red eyes.

In an excluded scene from the Ghostbusters' investigation of the restoration studio, Egon Spengler states the P.K.E. levels were "max-plus" and the Giga meter was showing all red to which Winston Zeddemore bet were readings off of Vigo. [2]

Other Ghostbusters MediaEdit

The Real GhostbustersEdit

The year before the Poso incident, the Ghostbusters battled Vigo. Egon Spengler collected some of the Psycho-Reactive Slime in the aftermath. In the Poso incident, Egon utilized the last of the slime to disguise Peter Venkman as a ghost and gift him with limited powers such as flight. [3]

NOW ComicsEdit

The encounter with Vigo was however chronicled in the comic book adaptation of the second movie by NOW Comics. In this comic, the live action Ghostbusters were replaced with their animated counterparts. It also contained the first appearance of Louis Tully and the only appearance of Dana Barrett in a The Real Ghostbusters continuity.

Other Video GamesEdit

The Sorrow of Moldovia himself was also the final boss in the video games based on Ghostbusters II. [citation needed]

Role Playing GamesEdit

He was also the main villain in an adventure based on the second movie in a re-issue of the role-playing game. To defeat his defenses in order to approach him, the players had to utilize effigies of The Tinman, Scarecrow and Cowardly Lion from Frank Baum's "Oz" series. When Vigo's painting melts, the Oz characters are shown instead of the Ghostbusters. [citation needed]

Behind the ScenesEdit

The huge Vigo self-portrait turned out to be the biggest design problem. Industrial Light and Magic (ILM) did concept versions for months and Ivan Reitman felt one was too 'Conan the Barbarian' so artists in New York were brought in. The new designs didn't work out either. Glen Eytchison and Pageant of the Masters in Laguna Beach were approached. Each year, they brought 60 classic paintings to life with people standing in costume before settings based on the original painting. Gross worked with them on a new design. With a deadline looming, the design was sent to ILM with just two days left to a scheduled shoot. The design was worked on down to the last minute. How the portrait would animate was another issue. Originally, it would just be Vigo talking from the painting. Clay animation and an animated cartoon were considered. Eventually, as the script changed, it was decided Vigo would be brought out as much as possible and the painting would be replaced with a floating head hovering in a columned corridor coated with slime. Wilhelm von Homburg was filmed in front of a bluescreen and then matted over a miniature version of the slimed corridor built by the ILM model shop. After each take, the slime had to be cleaned up and reset. [4]

The demonic floating head seen after Vigo returns the painting was inspired by preproduction sketches done by Thom Enriquez. Lifecasts were done on Wilhelm von Homburg. Tim Lawrence and Makeup artist Mike Smithson did a variety of altercations in clay like strengthening the jaw line, straightening out the nose, making a more sinister brow, elongating earlobes, and sharpening cheeks. 10-11 versions were done and sent to Ivan Reitman for approval. Once the final was chosen, Lawrence had three weeks. Then it was cut down to one week. Howie Weed from the creature shop wore the makeup for scenes when Vigo was transformed within the painting and when Ray was possessed. [5]



Primary CanonEdit

Secondary CanonEdit


  1. Vigo Reference in The Video Game Stylized Version
  2. 2/27/89 Script Page 64 via Spook Central
  3. Egon Spengler (2009).The Real Ghostbusters- "Partners in Slime " (1989) (DVD ts. 10:32-10:38). Time Life Entertainment. Egon says: "I collected it last year after we battled Vigo the Carpathian."
  4. Eisenberg, Adam (November 1989). Ghostbusters Revisited, Cinefex magazine #40, page 9. Cinefex, USA.
  5. Eisenberg, Adam (November 1989). Ghostbusters Revisited, Cinefex magazine #40, page 44-45. Cinefex, USA.
  6. Professor Jones; After Museum of (Super)Natural History, Firehouse 2nd Floor Answering Machine Message 10 of 11 (2009). Ghostbusters: The Video Game (Realistic Versions) - Firehouse (2009) (PC/PS3/Xbox 360). Terminal Reality. Professor Jones says: "Professor Jones. Trying to find out information on the whereabouts of the Vigo painting. Do you have any idea what's happened to it? It's a priceless historical treasure. It belongs in a museum."
  7. Kylie Griffin (2013). IDW Comics- "Ghostbusters Volume 2 Issue #11" (2013) (Comic p.16). Kylie says: "It corresponds almost perfectly with wars, with genocide, the coming of Gozer, with the whole Vigo thing..."


Primary CanonEdit

Secondary CanonEdit

Non CanonEdit

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